• v1.3.7 4792caa473

    Stachelbeere1248 released this 2024-12-13 00:44:38 +01:00 | 1 commits to forge_1.8.9-master since this release

    fix: prefixes now properly fade to be 3/5x darker than unfaded
    fix (perhaps): make difficulty detection more consistent

    Full Changelog: https://github.com/Stachelbeere1248/zombies-utils/compare/v1.3.6...v1.3.7

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  • v1.3.7-PRE_2 263308e4a1

    fix crash Pre-release

    Stachelbeere1248 released this 2024-12-12 21:30:00 +01:00 | 2 commits to forge_1.8.9-master since this release

    fixed an instant crash that happened due to poorly copy-pasting a line of code :(

    Full Changelog: https://github.com/Stachelbeere1248/zombies-utils/compare/v1.3.7-PRE_1...v1.3.7-PRE_2

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  • v1.3.7-PRE_1 5643a2dbcc

    Stachelbeere1248 released this 2024-12-12 21:22:55 +01:00 | 3 commits to forge_1.8.9-master since this release

    Slightly tweaked setting the internal difficulty for the selected category. Hopefully this prevents the scenario where the difficulty is set "before the Game started".

    Full Changelog: https://github.com/Stachelbeere1248/zombies-utils/compare/v1.3.6...v1.3.7-PRE_1

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  • v1.3.6 053486a22a

    Stachelbeere1248 released this 2024-11-13 17:15:56 +01:00 | 8 commits to forge_1.8.9-master since this release

    • SLA range increased back up to 50 blocks, SLA for prison removed.
    • new prefix system on SST indicating special mob spawns for each wave. WIP for prison and AA.
    • internal changes:
      • wave spawn times exported into resources json format. works for now but will be changed again soon.
      • TODO: difficulty swap sometimes happens before the game start finished handling internally.
      • TODO: exporting SLA data into resources

    Full Changelog: https://github.com/Stachelbeere1248/zombies-utils/compare/v1.3.4...v1.3.6

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  • v1.3.4 8f5eec5b02

    Prison SLA Stable

    Stachelbeere1248 released this 2024-06-25 01:20:39 +02:00 | 14 commits to forge_1.8.9-master since this release

    • secret room is still missing, some windows are broken (don't spawn) and not listed
    • thanks to prplx for not making me find everything alone

    Full Changelog: https://github.com/Stachelbeere1248/zombies-utils/compare/v1.3.3...v1.3.4

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  • v1.3.3 f6a3d3272f

    Tiny fix Stable

    Stachelbeere1248 released this 2024-06-24 22:18:21 +02:00 | 17 commits to forge_1.8.9-master since this release

    • fixed the tragic issue of game split message having an incorrect color

    Full Changelog: https://github.com/Stachelbeere1248/zombies-utils/compare/v1.3.2...v1.3.3

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  • v1.3.2 0e2a366fbb

    Stachelbeere1248 released this 2024-06-24 21:31:34 +02:00 | 21 commits to forge_1.8.9-master since this release

    • Splits and SST for escape are now available
    • a version thats not supposedly in beta!

    Full Changelog: https://github.com/Stachelbeere1248/zombies-utils/compare/v1.2.5...v1.3.2

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  • v1.3.1-pre4 5c882edfb0

    Stachelbeere1248 released this 2024-06-24 00:28:01 +02:00 | 22 commits to forge_1.8.9-master since this release

    • Instead of having one Timer tracking only your current game, there will now be support for multiple timers running in parallel. This allows hopping between running games while preserving old timers.
    • As a result to these large changes in code, there might be some bugs.
    • PlayerVisibility is now toggled via hotkey.
    • Still TODO:
      • Helicopter escape split / SST
      • Funky behaviour if hopping games before r1w1 due to the "R1 correction"
      • Also planned soon: Color coded SST
      • Still looking for SLA database contributions

    Full Changelog: https://github.com/Stachelbeere1248/zombies-utils/compare/v1.3.0-pre5...v1.3.1-pre4

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  • v1.3.0-pre5 d135b38708

    v1.3.0-pre5 Pre-release

    Stachelbeere1248 released this 2024-06-22 06:21:19 +02:00 | 25 commits to forge_1.8.9-master since this release

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  • v1.3.0-pre4 7b747eb291

    v1.3.0-pre4 Pre-release

    Stachelbeere1248 released this 2024-06-21 14:53:16 +02:00 | 26 commits to forge_1.8.9-master since this release

    • Update SLA range to 40 blocks
    • patch playervis hiding F5 or knocked players
    • Game rejoining and prison SLA is still TODO

    Full Changelog: https://github.com/Stachelbeere1248/zombies-utils/compare/v1.3.0-pre3...v1.3.0-pre4

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