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released this
2024-12-13 00:44:38 +01:00 | 1 commits to forge_1.8.9-master since this releasefix: prefixes now properly fade to be 3/5x darker than unfaded
fix (perhaps): make difficulty detection more consistentFull Changelog: https://github.com/Stachelbeere1248/zombies-utils/compare/v1.3.6...v1.3.7
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Source code (ZIP)
3 downloads
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Source code (TAR.GZ)
5 downloads
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zombies-utils-1.3.7.jar
135 downloads · 1 MiB
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Source code (ZIP)
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fix crash Pre-release
released this
2024-12-12 21:30:00 +01:00 | 2 commits to forge_1.8.9-master since this releasefixed an instant crash that happened due to poorly copy-pasting a line of code :(
Full Changelog: https://github.com/Stachelbeere1248/zombies-utils/compare/v1.3.7-PRE_1...v1.3.7-PRE_2
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Source code (ZIP)
4 downloads
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5 downloads
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zombies-utils-1.3.7-PRE_2.jar
2 downloads · 1 MiB
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Source code (ZIP)
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Rework difficulty detection Pre-release
released this
2024-12-12 21:22:55 +01:00 | 3 commits to forge_1.8.9-master since this releaseSlightly tweaked setting the internal difficulty for the selected category. Hopefully this prevents the scenario where the difficulty is set "before the Game started".
Full Changelog: https://github.com/Stachelbeere1248/zombies-utils/compare/v1.3.6...v1.3.7-PRE_1
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Source code (ZIP)
3 downloads
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4 downloads
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zombies-utils-1.3.7-PRE_1.jar
3 downloads · 1 MiB
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Source code (ZIP)
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SLA range 50b, prefix system Stable
released this
2024-11-13 17:15:56 +01:00 | 8 commits to forge_1.8.9-master since this release- SLA range increased back up to 50 blocks, SLA for prison removed.
- new prefix system on SST indicating special mob spawns for each wave. WIP for prison and AA.
- internal changes:
- wave spawn times exported into resources json format. works for now but will be changed again soon.
- TODO: difficulty swap sometimes happens before the game start finished handling internally.
- TODO: exporting SLA data into resources
Full Changelog: https://github.com/Stachelbeere1248/zombies-utils/compare/v1.3.4...v1.3.6
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Source code (ZIP)
3 downloads
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Source code (TAR.GZ)
4 downloads
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zombies-utils-1.3.6.jar
257 downloads · 1 MiB
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Prison SLA Stable
released this
2024-06-25 01:20:39 +02:00 | 14 commits to forge_1.8.9-master since this release- secret room is still missing, some windows are broken (don't spawn) and not listed
- thanks to prplx for not making me find everything alone
Full Changelog: https://github.com/Stachelbeere1248/zombies-utils/compare/v1.3.3...v1.3.4
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Source code (ZIP)
3 downloads
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Source code (TAR.GZ)
5 downloads
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zombies-utils-1.3.4.jar
198 downloads · 1 MiB
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Tiny fix Stable
released this
2024-06-24 22:18:21 +02:00 | 17 commits to forge_1.8.9-master since this release- fixed the tragic issue of game split message having an incorrect color
Full Changelog: https://github.com/Stachelbeere1248/zombies-utils/compare/v1.3.2...v1.3.3
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Source code (ZIP)
4 downloads
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Source code (TAR.GZ)
5 downloads
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zombies-utils-1.3.3.jar
8 downloads · 1 MiB
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Escape splitting Stable
released this
2024-06-24 21:31:34 +02:00 | 21 commits to forge_1.8.9-master since this release- Splits and SST for escape are now available
- a version thats not supposedly in beta!
Full Changelog: https://github.com/Stachelbeere1248/zombies-utils/compare/v1.2.5...v1.3.2
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Source code (ZIP)
3 downloads
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5 downloads
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zombies-utils-1.3.2.jar
7 downloads · 1 MiB
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Massive changes to the timer system Pre-release
released this
2024-06-24 00:28:01 +02:00 | 22 commits to forge_1.8.9-master since this release- Instead of having one Timer tracking only your current game, there will now be support for multiple timers running in parallel. This allows hopping between running games while preserving old timers.
- As a result to these large changes in code, there might be some bugs.
- PlayerVisibility is now toggled via hotkey.
- Still TODO:
- Helicopter escape split / SST
- Funky behaviour if hopping games before r1w1 due to the "R1 correction"
- Also planned soon: Color coded SST
- Still looking for SLA database contributions
Full Changelog: https://github.com/Stachelbeere1248/zombies-utils/compare/v1.3.0-pre5...v1.3.1-pre4
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Source code (ZIP)
3 downloads
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Source code (TAR.GZ)
5 downloads
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zombies-utils-1.3.1-PREVIEW_4.jar
11 downloads · 1 MiB
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v1.3.0-pre5 Pre-release
released this
2024-06-22 06:21:19 +02:00 | 25 commits to forge_1.8.9-master since this release- Improved map detection
- added /qz p
Full Changelog: https://github.com/Stachelbeere1248/zombies-utils/compare/v1.3.0-pre4...v1.3.0-pre5
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Source code (ZIP)
3 downloads
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5 downloads
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zombies-utils-1.3.0-PREVIEW_5.jar
27 downloads · 1 MiB
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v1.3.0-pre4 Pre-release
released this
2024-06-21 14:53:16 +02:00 | 26 commits to forge_1.8.9-master since this release- Update SLA range to 40 blocks
- patch playervis hiding F5 or knocked players
- Game rejoining and prison SLA is still TODO
Full Changelog: https://github.com/Stachelbeere1248/zombies-utils/compare/v1.3.0-pre3...v1.3.0-pre4
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Source code (ZIP)
4 downloads
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Source code (TAR.GZ)
5 downloads
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zombies-utils-1.3.0-PREVIEW_4.jar
18 downloads · 1 MiB