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Massive changes to the timer system Pre-release
released this
2024-06-24 00:28:01 +02:00 | 22 commits to forge_1.8.9-master since this release- Instead of having one Timer tracking only your current game, there will now be support for multiple timers running in parallel. This allows hopping between running games while preserving old timers.
- As a result to these large changes in code, there might be some bugs.
- PlayerVisibility is now toggled via hotkey.
- Still TODO:
- Helicopter escape split / SST
- Funky behaviour if hopping games before r1w1 due to the "R1 correction"
- Also planned soon: Color coded SST
- Still looking for SLA database contributions
Full Changelog: https://github.com/Stachelbeere1248/zombies-utils/compare/v1.3.0-pre5...v1.3.1-pre4
Downloads
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Source code (ZIP)
2 downloads
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Source code (TAR.GZ)
4 downloads
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zombies-utils-1.3.1-PREVIEW_4.jar
11 downloads · 1 MiB