Interface GameMode


public interface GameMode
  • Method Details

    • map

      @Nonnull Map map()
    • difficulty

      @Nonnull Difficulty difficulty()
      NORMAL if map is ALIEN_ARCADIUM
    • roundData

      @Nonnull Round[] roundData()
    • roomData

      @Nonnull RoomData<? extends RoomEnum>[] roomData()
    • asString

      @Nonnull default String asString()