Hierarchy For All Packages

Package Hierarchies:

Class Hierarchy

Interface Hierarchy

Enum Class Hierarchy

  • java.lang.Object
    • java.lang.Enum<E> (implements java.lang.Comparable<T>, java.lang.constant.Constable, java.io.Serializable)
      • xyz.stachel.zombiesutils.api.game.resources.windows.AlienArcadiumRoom (implements xyz.stachel.zombiesutils.api.game.resources.windows.RoomEnum)
      • xyz.stachel.zombiesutils.api.game.resources.windows.BadBloodRoom (implements xyz.stachel.zombiesutils.api.game.resources.windows.RoomEnum)
      • xyz.stachel.zombiesutils.api.game.resources.windows.DeadEndRoom (implements xyz.stachel.zombiesutils.api.game.resources.windows.RoomEnum)
      • xyz.stachel.zombiesutils.api.game.Difficulty
      • xyz.stachel.zombiesutils.api.game.Map
      • xyz.stachel.zombiesutils.api.game.resources.windows.PrisonRoom (implements xyz.stachel.zombiesutils.api.game.resources.windows.RoomEnum)
      • xyz.stachel.zombiesutils.api.event.Split.Type
      • xyz.stachel.zombiesutils.api.game.resources.waves.WaveTag
      • xyz.stachel.zombiesutils.api.game.resources.waves.ZombieType

Record Class Hierarchy

  • java.lang.Object
    • java.lang.Record
      • xyz.stachel.zombiesutils.api.game.resources.waves.Round
      • xyz.stachel.zombiesutils.api.game.resources.waves.Wave
      • xyz.stachel.zombiesutils.api.game.resources.windows.Window
      • xyz.stachel.zombiesutils.api.game.resources.waves.ZombieBatch
      • xyz.stachel.zombiesutils.api.game.ZombiesInstanceID