Index

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All Classes and Interfaces|All Packages

A

ALIEN_ARCADIUM - Enum constant in enum class xyz.stachel.zombiesutils.api.game.Map
 
AlienArcadiumRoom - Enum Class in xyz.stachel.zombiesutils.api.game.resources.windows
 
ALLEY - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.windows.DeadEndRoom
 
ALLEYWAY - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.windows.PrisonRoom
 
APARTMENTS - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.windows.DeadEndRoom
 
asString() - Method in interface xyz.stachel.zombiesutils.api.game.GameMode
 

B

BAD_BLOOD - Enum constant in enum class xyz.stachel.zombiesutils.api.game.Map
 
BadBloodRoom - Enum Class in xyz.stachel.zombiesutils.api.game.resources.windows
 
BALCONY - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.windows.BadBloodRoom
 
BASEMENT_CORRIDORS - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.windows.PrisonRoom
 
BLAZE - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.waves.ZombieType
 
BOILER_ROOM - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.windows.PrisonRoom
 
BOSS - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.waves.ZombieType
 
BUMPER_CARTS - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.windows.AlienArcadiumRoom
 

C

CAFETERIA - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.windows.PrisonRoom
 
CELL - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.waves.ZombieType
 
CELL_BLOCKS - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.windows.PrisonRoom
 
CORRIDORS - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.windows.PrisonRoom
 
count() - Method in record class xyz.stachel.zombiesutils.api.game.resources.waves.ZombieBatch
Returns the value of the count record component.
COURTYARD - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.windows.BadBloodRoom
 
CRYPTS - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.windows.BadBloodRoom
 
currentWaves() - Method in interface xyz.stachel.zombiesutils.api.game.Game
all waves of the current round

D

DEAD_END - Enum constant in enum class xyz.stachel.zombiesutils.api.game.Map
 
DeadEndRoom - Enum Class in xyz.stachel.zombiesutils.api.game.resources.windows
 
difficulty() - Method in interface xyz.stachel.zombiesutils.api.game.GameMode
NORMAL if map is ALIEN_ARCADIUM
Difficulty - Enum Class in xyz.stachel.zombiesutils.api.game
 
DUNGEON - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.windows.BadBloodRoom
 

E

equals(Object) - Method in record class xyz.stachel.zombiesutils.api.game.resources.waves.Round
Indicates whether some other object is "equal to" this one.
equals(Object) - Method in record class xyz.stachel.zombiesutils.api.game.resources.waves.Wave
Indicates whether some other object is "equal to" this one.
equals(Object) - Method in record class xyz.stachel.zombiesutils.api.game.resources.waves.ZombieBatch
Indicates whether some other object is "equal to" this one.
equals(Object) - Method in record class xyz.stachel.zombiesutils.api.game.resources.windows.Window
Indicates whether some other object is "equal to" this one.
equals(Object) - Method in record class xyz.stachel.zombiesutils.api.game.ZombiesInstanceID
Indicates whether some other object is "equal to" this one.
ESCAPE - Enum constant in enum class xyz.stachel.zombiesutils.api.event.Split.Type
only possible on prison
EVENT - Static variable in interface xyz.stachel.zombiesutils.api.event.JoinedZombiesEvent
 
EVENT - Static variable in interface xyz.stachel.zombiesutils.api.event.SplitEvent
 
EVENT - Static variable in interface xyz.stachel.zombiesutils.api.event.ZombiesTickEvent
 

F

FERRIS_WHEEL - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.windows.AlienArcadiumRoom
 

G

GALLERY - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.windows.DeadEndRoom
 
Game - Interface in xyz.stachel.zombiesutils.api.game
 
gameMode() - Method in interface xyz.stachel.zombiesutils.api.game.Game
 
GameMode - Interface in xyz.stachel.zombiesutils.api.game
 
GameProvider - Interface in xyz.stachel.zombiesutils.api.game
 
gameTime() - Method in interface xyz.stachel.zombiesutils.api.game.Game
-1 if invalid (round one untracked)
gameTimeSinceStart - Variable in class xyz.stachel.zombiesutils.api.event.Split
-1 if started midgame
GARDEN - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.windows.DeadEndRoom
 
getBackend() - Static method in class xyz.stachel.zombiesutils.api.ZombiesUtilsApi
only call after mod init
getCurrentGame() - Method in interface xyz.stachel.zombiesutils.api.game.GameProvider
 
getGameForId(ZombiesInstanceID) - Method in interface xyz.stachel.zombiesutils.api.game.GameProvider
game may be null game may be present even if id is null, depending on backend
getGameProvider() - Method in interface xyz.stachel.zombiesutils.api.ZombiesUtilsBackend
 
GHAST - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.waves.ZombieType
 
GIANT - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.waves.ZombieType
 
GOLEM - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.waves.ZombieType
 
GRAVEYARD - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.windows.BadBloodRoom
 
GREAT_HALL - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.windows.BadBloodRoom
 
GUARDS_GUNROOM - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.windows.PrisonRoom
 
GUARDS_QUARTERS - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.windows.PrisonRoom
 

H

HARD - Enum constant in enum class xyz.stachel.zombiesutils.api.game.Difficulty
 
hashCode() - Method in record class xyz.stachel.zombiesutils.api.game.resources.waves.Round
Returns a hash code value for this object.
hashCode() - Method in record class xyz.stachel.zombiesutils.api.game.resources.waves.Wave
Returns a hash code value for this object.
hashCode() - Method in record class xyz.stachel.zombiesutils.api.game.resources.waves.ZombieBatch
Returns a hash code value for this object.
hashCode() - Method in record class xyz.stachel.zombiesutils.api.game.resources.windows.Window
Returns a hash code value for this object.
hashCode() - Method in record class xyz.stachel.zombiesutils.api.game.ZombiesInstanceID
Returns a hash code value for this object.
HBM - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.waves.ZombieType
 
HEAD_MANAGERS_OFFICE - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.windows.PrisonRoom
 
HELICOPTER_CALL - Enum constant in enum class xyz.stachel.zombiesutils.api.event.Split.Type
only possible on prison
HOTEL - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.windows.DeadEndRoom
 

I

id() - Method in record class xyz.stachel.zombiesutils.api.game.ZombiesInstanceID
Returns the value of the id record component.
instanceID - Variable in class xyz.stachel.zombiesutils.api.event.Split
nonnull, game unregistered post-event if type.isWin
isEnd() - Method in enum class xyz.stachel.zombiesutils.api.event.Split.Type
any game end type
isGameTimeValid() - Method in interface xyz.stachel.zombiesutils.api.game.Game
false if round 1 start was not detected during current runtime
ISOLATION - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.windows.PrisonRoom
 
isStart() - Method in enum class xyz.stachel.zombiesutils.api.event.Split.Type
any start type
isWin() - Method in enum class xyz.stachel.zombiesutils.api.event.Split.Type
win or escape

J

JoinedZombiesEvent - Interface in xyz.stachel.zombiesutils.api.event
 

K

KITCHEN - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.windows.PrisonRoom
 

L

lastTrackedRound - Variable in class xyz.stachel.zombiesutils.api.event.Split
the newRound of the last SplitEvent for the same game 0 if type.isStart
LIBRARY - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.windows.BadBloodRoom
 
LIBRARY - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.windows.PrisonRoom
 
LOSS - Enum constant in enum class xyz.stachel.zombiesutils.api.event.Split.Type
 

M

MANSION - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.windows.BadBloodRoom
 
map() - Method in interface xyz.stachel.zombiesutils.api.game.GameMode
 
Map - Enum Class in xyz.stachel.zombiesutils.api.game
 
MEDICAL_BAY - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.windows.PrisonRoom
 
MONITOR_ROOM - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.windows.PrisonRoom
 

N

newRound - Variable in class xyz.stachel.zombiesutils.api.event.Split
the current round after the split 0 if type.isEnd
NORMAL - Enum constant in enum class xyz.stachel.zombiesutils.api.game.Difficulty
 
numRounds - Variable in enum class xyz.stachel.zombiesutils.api.game.Map
 

O

OFFICE - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.windows.DeadEndRoom
 
OFFICES - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.windows.PrisonRoom
 
OLD_ONE - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.waves.ZombieType
 
onJoin(Map, String) - Method in interface xyz.stachel.zombiesutils.api.event.JoinedZombiesEvent
 
onServerTick(ZombiesInstanceID) - Method in interface xyz.stachel.zombiesutils.api.event.ZombiesTickEvent
 
onSplit(Split) - Method in interface xyz.stachel.zombiesutils.api.event.SplitEvent
game instances update AFTER event, unless split.type.isStart()

P

PARK_ENTRANCE - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.windows.AlienArcadiumRoom
 
passedRound - Variable in class xyz.stachel.zombiesutils.api.event.Split
the round for which this event was fired
POLICE - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.waves.ZombieType
 
POWER_STATION - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.windows.DeadEndRoom
 
PRISON - Enum constant in enum class xyz.stachel.zombiesutils.api.game.Map
 
PrisonRoom - Enum Class in xyz.stachel.zombiesutils.api.game.resources.windows
 

R

RIP - Enum constant in enum class xyz.stachel.zombiesutils.api.game.Difficulty
 
ROLLER_COASTER - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.windows.AlienArcadiumRoom
 
ROOF_TOP - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.windows.DeadEndRoom
 
roomData() - Method in interface xyz.stachel.zombiesutils.api.game.GameMode
 
RoomData<T> - Class in xyz.stachel.zombiesutils.api.game.resources.windows
 
RoomData(T, Window[]) - Constructor for class xyz.stachel.zombiesutils.api.game.resources.windows.RoomData
 
RoomEnum - Interface in xyz.stachel.zombiesutils.api.game.resources.windows
 
round() - Method in interface xyz.stachel.zombiesutils.api.game.Game
1-indexed 0 if waiting for start 31 on prison represents escape
Round - Record Class in xyz.stachel.zombiesutils.api.game.resources.waves
 
Round(Wave[]) - Constructor for record class xyz.stachel.zombiesutils.api.game.resources.waves.Round
Creates an instance of a Round record class.
ROUND - Enum constant in enum class xyz.stachel.zombiesutils.api.event.Split.Type
 
roundData() - Method in interface xyz.stachel.zombiesutils.api.game.GameMode
 
roundTime() - Method in interface xyz.stachel.zombiesutils.api.game.Game
helicopter timer also incrementing
roundTimeSinceSplit - Variable in class xyz.stachel.zombiesutils.api.event.Split
 

S

SECRET - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.windows.PrisonRoom
 
setBackend(ZombiesUtilsBackend) - Static method in class xyz.stachel.zombiesutils.api.ZombiesUtilsApi
 
SHOWERS - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.windows.PrisonRoom
 
SLIME - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.waves.ZombieType
 
Split - Class in xyz.stachel.zombiesutils.api.event
 
Split(Split.Type, int, int, int, int, int, ZombiesInstanceID) - Constructor for class xyz.stachel.zombiesutils.api.event.Split
 
Split.Type - Enum Class in xyz.stachel.zombiesutils.api.event
 
SplitEvent - Interface in xyz.stachel.zombiesutils.api.event
 
START - Enum constant in enum class xyz.stachel.zombiesutils.api.event.Split.Type
 
START_MIDGAME - Enum constant in enum class xyz.stachel.zombiesutils.api.event.Split.Type
 
startDate() - Method in interface xyz.stachel.zombiesutils.api.game.Game
not to be used for timing
STOCKAGE - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.windows.PrisonRoom
 

T

tags() - Method in record class xyz.stachel.zombiesutils.api.game.resources.waves.Wave
Returns the value of the tags record component.
THE_COURTS - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.windows.PrisonRoom
 
THE_DEEP - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.windows.PrisonRoom
 
ticks() - Method in record class xyz.stachel.zombiesutils.api.game.resources.waves.Wave
Returns the value of the ticks record component.
toString() - Method in record class xyz.stachel.zombiesutils.api.game.resources.waves.Round
Returns a string representation of this record class.
toString() - Method in record class xyz.stachel.zombiesutils.api.game.resources.waves.Wave
Returns a string representation of this record class.
toString() - Method in record class xyz.stachel.zombiesutils.api.game.resources.waves.ZombieBatch
Returns a string representation of this record class.
toString() - Method in record class xyz.stachel.zombiesutils.api.game.resources.windows.Window
Returns a string representation of this record class.
toString() - Method in record class xyz.stachel.zombiesutils.api.game.ZombiesInstanceID
Returns a string representation of this record class.
type - Variable in class xyz.stachel.zombiesutils.api.event.Split
 
type() - Method in record class xyz.stachel.zombiesutils.api.game.resources.waves.ZombieBatch
Returns the value of the type record component.

U

UFO - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.waves.WaveTag
 

V

valueOf(String) - Static method in enum class xyz.stachel.zombiesutils.api.event.Split.Type
Returns the enum constant of this class with the specified name.
valueOf(String) - Static method in enum class xyz.stachel.zombiesutils.api.game.Difficulty
Returns the enum constant of this class with the specified name.
valueOf(String) - Static method in enum class xyz.stachel.zombiesutils.api.game.Map
Returns the enum constant of this class with the specified name.
valueOf(String) - Static method in enum class xyz.stachel.zombiesutils.api.game.resources.waves.WaveTag
Returns the enum constant of this class with the specified name.
valueOf(String) - Static method in enum class xyz.stachel.zombiesutils.api.game.resources.waves.ZombieType
Returns the enum constant of this class with the specified name.
valueOf(String) - Static method in enum class xyz.stachel.zombiesutils.api.game.resources.windows.AlienArcadiumRoom
Returns the enum constant of this class with the specified name.
valueOf(String) - Static method in enum class xyz.stachel.zombiesutils.api.game.resources.windows.BadBloodRoom
Returns the enum constant of this class with the specified name.
valueOf(String) - Static method in enum class xyz.stachel.zombiesutils.api.game.resources.windows.DeadEndRoom
Returns the enum constant of this class with the specified name.
valueOf(String) - Static method in enum class xyz.stachel.zombiesutils.api.game.resources.windows.PrisonRoom
Returns the enum constant of this class with the specified name.
values() - Static method in enum class xyz.stachel.zombiesutils.api.event.Split.Type
Returns an array containing the constants of this enum class, in the order they are declared.
values() - Static method in enum class xyz.stachel.zombiesutils.api.game.Difficulty
Returns an array containing the constants of this enum class, in the order they are declared.
values() - Static method in enum class xyz.stachel.zombiesutils.api.game.Map
Returns an array containing the constants of this enum class, in the order they are declared.
values() - Static method in enum class xyz.stachel.zombiesutils.api.game.resources.waves.WaveTag
Returns an array containing the constants of this enum class, in the order they are declared.
values() - Static method in enum class xyz.stachel.zombiesutils.api.game.resources.waves.ZombieType
Returns an array containing the constants of this enum class, in the order they are declared.
values() - Static method in enum class xyz.stachel.zombiesutils.api.game.resources.windows.AlienArcadiumRoom
Returns an array containing the constants of this enum class, in the order they are declared.
values() - Static method in enum class xyz.stachel.zombiesutils.api.game.resources.windows.BadBloodRoom
Returns an array containing the constants of this enum class, in the order they are declared.
values() - Static method in enum class xyz.stachel.zombiesutils.api.game.resources.windows.DeadEndRoom
Returns an array containing the constants of this enum class, in the order they are declared.
values() - Static method in enum class xyz.stachel.zombiesutils.api.game.resources.windows.PrisonRoom
Returns an array containing the constants of this enum class, in the order they are declared.
VISITORS_ROOM - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.windows.PrisonRoom
 

W

Wave - Record Class in xyz.stachel.zombiesutils.api.game.resources.waves
 
Wave(int, ZombieBatch[], int, WaveTag[]) - Constructor for record class xyz.stachel.zombiesutils.api.game.resources.waves.Wave
Creates an instance of a Wave record class.
waves() - Method in record class xyz.stachel.zombiesutils.api.game.resources.waves.Round
Returns the value of the waves record component.
WaveTag - Enum Class in xyz.stachel.zombiesutils.api.game.resources.waves
 
WIN - Enum constant in enum class xyz.stachel.zombiesutils.api.event.Split.Type
 
Window - Record Class in xyz.stachel.zombiesutils.api.game.resources.windows
 
Window(int, int, int) - Constructor for record class xyz.stachel.zombiesutils.api.game.resources.windows.Window
Creates an instance of a Window record class.
WINDOW - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.waves.ZombieType
 
WITHER_SKELETON - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.waves.ZombieType
 

X

x() - Method in record class xyz.stachel.zombiesutils.api.game.resources.windows.Window
Returns the value of the x record component.
xyz.stachel.zombiesutils.api - package xyz.stachel.zombiesutils.api
 
xyz.stachel.zombiesutils.api.event - package xyz.stachel.zombiesutils.api.event
 
xyz.stachel.zombiesutils.api.game - package xyz.stachel.zombiesutils.api.game
 
xyz.stachel.zombiesutils.api.game.resources.waves - package xyz.stachel.zombiesutils.api.game.resources.waves
 
xyz.stachel.zombiesutils.api.game.resources.windows - package xyz.stachel.zombiesutils.api.game.resources.windows
 

Y

y() - Method in record class xyz.stachel.zombiesutils.api.game.resources.windows.Window
Returns the value of the y record component.
YARD - Enum constant in enum class xyz.stachel.zombiesutils.api.game.resources.windows.PrisonRoom
 

Z

z() - Method in record class xyz.stachel.zombiesutils.api.game.resources.windows.Window
Returns the value of the z record component.
zombie_count() - Method in record class xyz.stachel.zombiesutils.api.game.resources.waves.Wave
Returns the value of the zombie_count record component.
ZombieBatch - Record Class in xyz.stachel.zombiesutils.api.game.resources.waves
 
ZombieBatch(ZombieType, int) - Constructor for record class xyz.stachel.zombiesutils.api.game.resources.waves.ZombieBatch
Creates an instance of a ZombieBatch record class.
zombies() - Method in record class xyz.stachel.zombiesutils.api.game.resources.waves.Wave
Returns the value of the zombies record component.
ZombiesInstanceID - Record Class in xyz.stachel.zombiesutils.api.game
 
ZombiesInstanceID(String) - Constructor for record class xyz.stachel.zombiesutils.api.game.ZombiesInstanceID
Creates an instance of a ZombiesInstanceID record class.
ZombiesTickEvent - Interface in xyz.stachel.zombiesutils.api.event
 
ZombiesUtilsApi - Class in xyz.stachel.zombiesutils.api
 
ZombiesUtilsApi() - Constructor for class xyz.stachel.zombiesutils.api.ZombiesUtilsApi
 
ZombiesUtilsBackend - Interface in xyz.stachel.zombiesutils.api
 
ZombieType - Enum Class in xyz.stachel.zombiesutils.api.game.resources.waves
 
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All Classes and Interfaces|All Packages