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v1.3.0-pre3 Pre-release
released this
2024-06-21 03:33:29 +02:00 | 27 commits to forge_1.8.9-master since this release- Reworked config interface
- small changes
- prison implementation
- due to the zombies update some things will be broken, such as map detection when rejoining mid-game. will start working on that soon
Full Changelog: https://github.com/Stachelbeere1248/zombies-utils/compare/v1.2.5...v1.3.0-pre3
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zombies-utils-1.3.0-PREVIEW_3.jar
7 downloads · 1 MiB
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v1.2.5 Stable
released this
2024-03-06 05:25:28 +01:00 | 32 commits to forge_1.8.9-master since this release- Added an option for a cps counter (this one does not measure actual cps, rather effective cps, meaning one click per tick at most), check config
- changed some code
- patch for mod causing a crash during "fake round 31 / 106" on practise server
Full Changelog: https://github.com/Stachelbeere1248/zombies-utils/compare/v1.2.4...v1.2.5
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zombies-utils-1.2.5.jar
150 downloads · 1 MiB
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Release 1.2.4 Stable
released this
2024-02-19 11:02:37 +01:00 | 35 commits to forge_1.8.9-master since this releaseSee changes in previews.
Full Changelog: https://github.com/Stachelbeere1248/zombies-utils/compare/v1.2.0...v1.2.4Downloads
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zombies-utils-1.2.4.jar
25 downloads · 1 MiB
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Practise server? Pre-release
released this
2024-02-13 22:27:41 +01:00 | 38 commits to forge_1.8.9-master since this release- practise server will have seperate categories
Full Changelog: https://github.com/Stachelbeere1248/zombies-utils/compare/v.1.2.4-pre5...v1.2.4-pre6
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zombies-utils-1.2.4-PREVIEW_6.jar
11 downloads · 1 MiB
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v.1.2.4-pre5 Pre-release
released this
2023-12-21 11:29:30 +01:00 | 46 commits to forge_1.8.9-master since this release- quick-zombies command: /qz <de|bb|aa> - shortening for /play arcade_zombies_dead_end etc
- "r1 patch" - to correct server starting lag, gametime now gets adjusted using r1 w1 spawn
- "gamfiles" - besides ./zombies/splits/ there now is ./zombies/runs/, recording the splits for each game seperately (useable for submitting runs to a leaderboard)
- changes made due to this are experimental and might cause errors
- auditory sst - stole the feature idea from sst, added customizability for the timing and works with "RL-mode"
- language supports: after setting the languague in the config yo ucan use french and german as hypxiel language
- toggleable sst - to add compatibiltiy with the acutal SST mode
Full Changelog: https://github.com/Stachelbeere1248/zombies-utils/compare/v1.2.0...v.1.2.4-pre5
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zombies-utils-1.2.4-PREVIEW_5.jar
21 downloads · 1 MiB
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released this
2023-11-26 18:35:56 +01:00 | 70 commits to forge_1.8.9-master since this release- Nicer split messages that also won't get seperated anymore
- No more kicks, instead the timer might fail to split from time to time (you can do /zombiesutils timer split in this case)
- timer should now reset on new runs under any condition
- minimalistic spawntime feature, but with Rocket Launcher support (no AA bosses feature yet)
Full Changelog: https://github.com/Stachelbeere1248/zombies-utils/compare/v1.1.4...v1.2.0
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zombies-utils-1.2.0.jar
51 downloads · 1 MiB
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Another fix Stable
released this
2023-11-18 20:45:19 +01:00 | 74 commits to forge_1.8.9-master since this release- Fixed another scoreboard error
Full Changelog: https://github.com/Stachelbeere1248/zombies-utils/compare/v1.1.3...v1.1.4
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zombies-utils-1.1.4.jar
10 downloads · 1 MiB
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Fixes Stable
released this
2023-11-18 02:24:04 +01:00 | 75 commits to forge_1.8.9-master since this releaseChanges
- Hopefully fixed timer not resetting when rejoining the "same server" after restarting a run.
- Minor optimizations
- a backup command to manually manage the timer
Notes / Important
- splits will now be saved in the subfolder "zombies/splits" instead of "zombies". If you have used an older version of this mod before PLEASE create a folder called "splits" in the folder "zombies" and move all the categories into it !!! ("zombies" is located in your minecraft folder)
Full Changelog: https://github.com/Stachelbeere1248/zombies-utils/compare/v1.1.2...v1.1.3
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zombies-utils-1.1.3.jar
6 downloads · 1 MiB
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final anti-kick fix Stable
released this
2023-11-11 16:58:45 +01:00 | 77 commits to forge_1.8.9-master since this release- Appearently the scoreboard sometimes glitches more than i expected and shuffles the lines, wrapping code in try/catch
Full Changelog: https://github.com/Stachelbeere1248/zombies-utils/compare/v1.1.1...v1.1.2
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zombies-utils-1.1.2.jar
23 downloads · 1 MiB
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SLAv2 Stable
released this
2023-11-09 13:55:27 +01:00 | 84 commits to forge_1.8.9-master since this release- QuickSLA
- /sla quick <mogi_a,ghxula,ghxula-garden>
- more appealing SLA-hud ft. COLOR
- window-specific SLA info
- cleanup!
- no more "finished in 0 seconds" when not splitting round 1 (PBs still will not be tracked in this case and that is intentional)
- also did i mention the chatmacro and mod config? oops no i didn't
Full Changelog: https://github.com/Stachelbeere1248/zombies-utils/compare/v1.0.3...v1.1.1
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zombies-utils-1.1.1.jar
17 downloads · 1 MiB
- QuickSLA