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@ -1,51 +1,34 @@
# zombies-utils # zombies-utils
##### Download the latest release [here](https://github.com/Stachelbeere1248/zombies-utils/releases/latest)
##### Go to release page [here](https://git.stachel.xyz/Stachelbeere1248/zombies-utils/releases)
Hello, I am currently working on this mod. More features will come. For now it has: Hello, I am currently working on this mod. More features will come. For now it has:
- An accurate timer + Automatic splitting - An accurate timer + Automatic splitting
- Tracking of splits & segment PBs (with custom categories) - Tracking of splits & segment PBs (with custom categories)
- SLA hud - SLA hud
- A chat macro - A chat macro
- Spawn-times HUD: visual, auditory, RL-mode - Spawn-times HUD: visual, auditory, RL-mode
- Player Visibility - Player Visibility
#### Disclaimers #### Disclaimers
- If you are using a Hypixel language other than the selected one the mod may not work entirely. Check config. - If you are using a Hypixel language other than the selected one the mod may not work entirely. Check config.
## For Users ## For Users
The timer automatically splits every round. The PB/Segment recorder automatically distinguishes maps and difficulties, but not player count.
The timer automatically splits every round. The PB/Segment recorder automatically distinguishes maps and difficulties,
but not player count.
### Config ### Config
- Language: The selected Hypixel language. Currently supports EN,FR,DE.
- `Language`: The selected Hypixel language. Currently supports EN,FR,DE. - Timer:
- ###### Timer: - Default Category: The record-category to be selected when starting the game.
- `Default Category`: The record-category to be selected when starting the game. - PB Announcements: Whether to show **\*\*\*NEW PERSONAL BEST\*\*\*** on PB in summaries.
- `PB Announcements`: Whether to show **\*\*\*NEW PERSONAL BEST\*\*\*** on PB in summaries. - SST:
- ###### SST: - Enabled: Enables / disables this feature.
- `Enabled`: Enables / disables this feature. - Auditory: A List of tick offsets that a sound should be played. Default (-40, -20, 0) means 2s and 1s in advance, as well as on spawn.
- `Auditory`: A List of tick offsets that a sound should be played. Default (-40, -20, 0) means 2s and 1s in - RL pre-timing: During RL mode, how much SST times sohuld be offsetted. Defaults to 1.4s earlier. Affects HUD as well as auditory.
advance, as well as on spawn. - Truncate: Whether to show passed rounds in the HUD.
- `RL pre-timing`: During RL mode, how much SST times sohuld be offsetted. Defaults to 1.4s earlier. Affects HUD as - SLA:
well as auditory. - Enabled: Whether the SLA HUD should automatically be shown when starting a game.
- `Truncate`: Whether to show passed rounds in the HUD. - Truncate: Whether inactive windows and rooms should be shown.
- ###### SLA: - Macro Message: The Message to be sent when pressing the Chat Macro Key. Do NOT use "§" as symbol.
- `Enabled`: Whether the SLA HUD should automatically be shown when starting a game. - Player Visibility: Whether to enable PlayerVisibility by default.
- `Truncate`: Whether inactive windows and rooms should be shown. - CPS Counter: A simple CPS Counter which shows the amount of clicks within the last 20 gameticks.
- ###### Player Visibility:
- `Enabled`: Whether to enable PlayerVisibility by default.
- `Range`: The range within which players are hidden while enabled.
- `Macro Message`: The Message to be sent when pressing the Chat Macro Key. Do NOT use "§" as symbol.
- `CPS Counter`: A simple CPS Counter which shows the amount of clicks within the last 20 gameticks.
### Commands ### Commands
- /category \<name> - Switches to the category called name. All recorded times are bound to its category. Tabcomplete suggests already existing categories, but you can insert a new (clean) one as well.
- /category \<name> - Switches to the category called name. All recorded times are bound to its category. Tabcomplete
suggests already existing categories, but you can insert a new (clean) one as well.
- Examples: - Examples:
- /category pistol_only - /category pistol_only
- /category no_doors_solo - /category no_doors_solo
@ -54,27 +37,17 @@ but not player count.
- /sla off - Disables the SLA hud - /sla off - Disables the SLA hud
- /sla map \<de|bb|aa|p> - forcefully set the map - /sla map \<de|bb|aa|p> - forcefully set the map
- /sla quick \<mogi_a|ghxula|ghxula-garden> - /sla quick \<mogi_a|ghxula|ghxula-garden>
- useless for most players:
- /sla rotate - rotates all windows around the axis (0,y,0) - /sla rotate - rotates all windows around the axis (0,y,0)
- /sla mirror \<x|z> - mirrors all windows along the plane (0,y,z) or (x,y,0) - /sla mirror \<x|z> - mirrors all windows along the plane (0,y,z) or (x,y,0)
- /sla offset \<x> \<y> \<z> - set an offset, allowing you to use sla on map-recreations, such as housings - /sla offset \<x> \<y> \<z> - set an offset, allowing you to use sla on map-recreations, such as housings
- /zombiesutils \<timer> - /zombiesutils \<timer>
- /zombiesutils timer \<kill|split> - /zombiesutils timer \<kill|split>
- /zombiesutils timer kill - Stops the running timer completely - /zombiesutils timer kill - Stops the running timer completely
- /zombiesutils timer split \<round> - Splits as if \<round> was passed, not recommended to use as it might - /zombiesutils timer split \<round> - Splits as if \<round> was passed, not recommended to use as it might create impossible PBs.
create impossible PBs.
- /qz \<de|bb|aa|p> - sends you to a new game of Dead End, Bad Blood, Alien Arcadium or Prison - /qz \<de|bb|aa|p> - sends you to a new game of Dead End, Bad Blood, Alien Arcadium or Prison
### Hotkeys ### Hotkeys
- Chat Macro: Sends the message specified in the config. - Chat Macro: Sends the message specified in the config.
- RL Mode: Toggles usage of the rocket launcher mode spawn-time offset. - RL Mode: Toggles usage of the rocket launcher mode spawn-time offset.
- Player Visibility: Toggles whether to show players that are within a 4 block radius. - Player Visibility: Toggles whether to show players that are within a 4 block radius.
### Extra ### Extra
- Managing split-categories: In your game directory is a folder called "zombies" which contains the folder "splits". You can simply rename or delete the folders inside "splits". You can also edit your splits, the data is stored as a list of ticks inside the MAP_DIFFICULTY.times files, a simple text editor (such as Notepad on Windows) should be able to edit it (UTF-16 encoded text). The other subfolder, runs, logs all the splits for every run you play.
- Managing split-categories: In your game directory (aka `.minecraft`) is a folder called `zombies` which contains the
folder `splits`. You can simply rename or delete the folders inside `splits`, they represent your categories. You can
also edit your splits, the data is stored as a list of ticks inside the `MAP_DIFFICULTY.times` files, a simple text
editor (such as Notepad on Windows) should be able to edit it (UTF-16 encoded text). The other subfolder, runs, logs
all the splits for every run you play.

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@ -3,4 +3,4 @@ org.gradle.jvmargs=-Xmx2g
baseGroup = com.github.stachelbeere1248.zombiesutils baseGroup = com.github.stachelbeere1248.zombiesutils
mcVersion = 1.8.9 mcVersion = 1.8.9
modid = zombiesutils modid = zombiesutils
version=1.3.7 version = 1.3.6

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@ -1,6 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?> <?xml version="1.0" encoding="UTF-8"?>
<Configuration status="WARN"> <Configuration status="WARN">
<!-- Filter out Hypixel scoreboard and sound errors --> <!-- Filter out Hypixel scoreboard and sound errors -->
<RegexFilter regex="Error executing task.*|Unable to play unknown soundEvent.*" onMatch="DENY" <RegexFilter regex="Error executing task.*|Unable to play unknown soundEvent.*" onMatch="DENY" onMismatch="NEUTRAL"/>
onMismatch="NEUTRAL"/>
</Configuration> </Configuration>

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@ -1,8 +1,8 @@
package com.github.stachelbeere1248.zombiesutils.commands; package com.github.stachelbeere1248.zombiesutils.commands;
import com.github.stachelbeere1248.zombiesutils.game.windows.SLA;
import com.github.stachelbeere1248.zombiesutils.game.enums.Map; import com.github.stachelbeere1248.zombiesutils.game.enums.Map;
import com.github.stachelbeere1248.zombiesutils.game.sla.QuickSLA; import com.github.stachelbeere1248.zombiesutils.game.sla.QuickSLA;
import com.github.stachelbeere1248.zombiesutils.game.windows.SLA;
import net.minecraft.command.*; import net.minecraft.command.*;
import net.minecraft.util.BlockPos; import net.minecraft.util.BlockPos;
import net.minecraft.util.ChatComponentText; import net.minecraft.util.ChatComponentText;

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@ -68,7 +68,8 @@ public class ZombiesUtilsCommand extends CommandBase {
default: default:
return Collections.emptyList(); return Collections.emptyList();
} }
} else if (args.length == 3) { }
else if (args.length == 3) {
switch (args[0]) { switch (args[0]) {
case "timer": case "timer":
switch (args[1]) { switch (args[1]) {

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@ -41,7 +41,6 @@ public class Hotkeys {
public KeyBinding getRlSpawn() { public KeyBinding getRlSpawn() {
return rlSpawn; return rlSpawn;
} }
public KeyBinding getPlayerVisiblity() { public KeyBinding getPlayerVisiblity() {
return playerVisiblity; return playerVisiblity;
} }

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@ -1,5 +1,6 @@
package com.github.stachelbeere1248.zombiesutils.config; package com.github.stachelbeere1248.zombiesutils.config;
import com.github.stachelbeere1248.zombiesutils.ZombiesUtils;
import com.github.stachelbeere1248.zombiesutils.utils.LanguageSupport; import com.github.stachelbeere1248.zombiesutils.utils.LanguageSupport;
import net.minecraftforge.common.config.Configuration; import net.minecraftforge.common.config.Configuration;
import net.minecraftforge.common.config.Property; import net.minecraftforge.common.config.Property;
@ -26,7 +27,6 @@ public class ZombiesUtilsConfig {
private Property cpsCounter; private Property cpsCounter;
private Property announcePB; private Property announcePB;
private Property playerVis; private Property playerVis;
private Property playerVisRange;
public ZombiesUtilsConfig(Configuration config) { public ZombiesUtilsConfig(Configuration config) {
this.config = config; this.config = config;
@ -34,7 +34,9 @@ public class ZombiesUtilsConfig {
} }
private void read() { private void read() {
ZombiesUtils.getInstance().getLogger().debug("Loading config...");
config.load(); config.load();
ZombiesUtils.getInstance().getLogger().debug("Config loaded.");
//SST //SST
sstHud = config.get( sstHud = config.get(
@ -97,22 +99,6 @@ public class ZombiesUtilsConfig {
"Whether to announce PBs." "Whether to announce PBs."
); );
//Player Visibility
playerVis = config.get(
"PlayerVis",
"default",
false,
"If players should always be visible"
);
playerVisRange = config.get(
"PlayerVis",
"range",
4,
"The range within which players are hidden",
0,
50
);
//ROOT //ROOT
language = config.get( language = config.get(
@ -128,6 +114,12 @@ public class ZombiesUtilsConfig {
"T", "T",
"The Text to be sent when pressing the chat-macro hotkey" "The Text to be sent when pressing the chat-macro hotkey"
); );
playerVis = config.get(
Configuration.CATEGORY_GENERAL,
"playervis",
false,
"If players should always be visible"
);
cpsCounter = config.get( cpsCounter = config.get(
Configuration.CATEGORY_GENERAL, Configuration.CATEGORY_GENERAL,
"cps", "cps",
@ -159,21 +151,14 @@ public class ZombiesUtilsConfig {
); );
} }
private List<IConfigElement> getPlayerVisElements() {
return Arrays.asList(
new CustomConfigElement("Enabled", playerVis),
new CustomConfigElement("Range", playerVisRange)
);
}
List<IConfigElement> getRootElements() { List<IConfigElement> getRootElements() {
return Arrays.asList( return Arrays.asList(
new CustomConfigElement("Language", language), new CustomConfigElement("Language", language),
new DummyConfigElement.DummyCategoryElement("Timer", "", getTimerElements()), new DummyConfigElement.DummyCategoryElement("Timer", "", getTimerElements()),
new DummyConfigElement.DummyCategoryElement("SST", "", getSpawntimeElements()), new DummyConfigElement.DummyCategoryElement("SST", "", getSpawntimeElements()),
new DummyConfigElement.DummyCategoryElement("SLA", "", getSlaElements()), new DummyConfigElement.DummyCategoryElement("SLA", "", getSlaElements()),
new DummyConfigElement.DummyCategoryElement("Player Visibility", "", getPlayerVisElements()),
new CustomConfigElement("Macro message", chatMacro), new CustomConfigElement("Macro message", chatMacro),
new CustomConfigElement("Player visibility", playerVis),
new CustomConfigElement("CPS counter", cpsCounter) new CustomConfigElement("CPS counter", cpsCounter)
); );
@ -219,19 +204,13 @@ public class ZombiesUtilsConfig {
public boolean getCpsToggle() { public boolean getCpsToggle() {
return cpsCounter.getBoolean(); return cpsCounter.getBoolean();
} }
public boolean getAnnouncePB() { public boolean getAnnouncePB() {
return announcePB.getBoolean(); return announcePB.getBoolean();
} }
public boolean getPlayerVis() { public boolean getPlayerVis() {
return playerVis.getBoolean(); return playerVis.getBoolean();
} }
public int getPlayerVisRange() {
return playerVisRange.getInt();
}
@SubscribeEvent @SubscribeEvent
public void onConfigChange(ConfigChangedEvent.@NotNull OnConfigChangedEvent event) { public void onConfigChange(ConfigChangedEvent.@NotNull OnConfigChangedEvent event) {
if (event.modID.equals("zombiesutils") && event.configID == null) { if (event.modID.equals("zombiesutils") && event.configID == null) {

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@ -8,7 +8,6 @@ import org.jetbrains.annotations.NotNull;
public class GameData { public class GameData {
private final Round[][] roundData; private final Round[][] roundData;
public GameData() { public GameData() {
roundData = new Round[10][]; roundData = new Round[10][];
roundData[0] = readFromFile("data/rounds/DEAD_END_NORMAL.json"); roundData[0] = readFromFile("data/rounds/DEAD_END_NORMAL.json");
@ -24,6 +23,7 @@ public class GameData {
} }
public Round getRound(@NotNull GameMode gameMode, int round) { public Round getRound(@NotNull GameMode gameMode, int round) {
final Round[] selected;
switch (gameMode) { switch (gameMode) {
case DEAD_END: case DEAD_END:
return roundData[0][round-1]; return roundData[0][round-1];

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@ -12,28 +12,11 @@ public enum GameMode {
PRISON(Map.PRISON, Difficulty.NORMAL), PRISON_HARD(Map.PRISON, Difficulty.HARD), PRISON_RIP(Map.PRISON, Difficulty.RIP); PRISON(Map.PRISON, Difficulty.NORMAL), PRISON_HARD(Map.PRISON, Difficulty.HARD), PRISON_RIP(Map.PRISON, Difficulty.RIP);
private final Map map; private final Map map;
private final Difficulty difficulty; private final Difficulty difficulty;
GameMode(final @NotNull Map map, final @NotNull Difficulty difficulty) { GameMode(final @NotNull Map map, final @NotNull Difficulty difficulty) {
this.map = map; this.map = map;
this.difficulty = difficulty; this.difficulty = difficulty;
} }
@Contract(pure = true)
public static GameMode getNormalForMap(final @NotNull Map map) {
switch (map) {
case DEAD_END:
return DEAD_END;
case BAD_BLOOD:
return BAD_BLOOD;
case ALIEN_ARCADIUM:
return ALIEN_ARCADIUM;
case PRISON:
return PRISON;
default:
throw new IllegalStateException("Unexpected value: " + map);
}
}
public Map getMap() { public Map getMap() {
return this.map; return this.map;
} }
@ -41,7 +24,6 @@ public enum GameMode {
public Difficulty getDifficulty() { public Difficulty getDifficulty() {
return this.difficulty; return this.difficulty;
} }
public GameMode appliedDifficulty(final Difficulty difficulty) { public GameMode appliedDifficulty(final Difficulty difficulty) {
switch (this.map) { switch (this.map) {
case DEAD_END: case DEAD_END:
@ -77,8 +59,23 @@ public enum GameMode {
throw new IllegalStateException("Invalid Map: " + this.map); throw new IllegalStateException("Invalid Map: " + this.map);
} }
} }
public boolean isMap(Map map) { public boolean isMap(Map map) {
return this.getMap() == map; return this.getMap() == map;
} }
@Contract(pure = true)
public static GameMode getNormalForMap(final @NotNull Map map) {
switch (map) {
case DEAD_END:
return DEAD_END;
case BAD_BLOOD:
return BAD_BLOOD;
case ALIEN_ARCADIUM:
return ALIEN_ARCADIUM;
case PRISON:
return PRISON;
default:
throw new IllegalStateException("Unexpected value: " + map);
}
}
} }

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@ -1,7 +1,7 @@
package com.github.stachelbeere1248.zombiesutils.game.sla; package com.github.stachelbeere1248.zombiesutils.game.sla;
import com.github.stachelbeere1248.zombiesutils.game.enums.Map;
import com.github.stachelbeere1248.zombiesutils.game.windows.SLA; import com.github.stachelbeere1248.zombiesutils.game.windows.SLA;
import com.github.stachelbeere1248.zombiesutils.game.enums.Map;
@SuppressWarnings("SpellCheckingInspection") @SuppressWarnings("SpellCheckingInspection")
public class QuickSLA { public class QuickSLA {

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@ -1,37 +1,39 @@
package com.github.stachelbeere1248.zombiesutils.game.waves; package com.github.stachelbeere1248.zombiesutils.game.waves;
import java.util.stream.IntStream;
public enum Prefix { public enum Prefix {
BOSS(0xCC5555, "B", 0x7A3333), BOSS(0xCC5555, "B"),
BLAZES(0xEFB61F, "BL", 0x8F6D0F), BLAZES(0xEFB61F, "BL"),
SLIME(0x88FF88, "S", 0x51A951), SLIME(0x88FF88,"S"),
HBM(0x2A415F, "HBM", 0x193241), HBM(0x2A415F, "HBM"),
WITHER_SKELETON(0x888888, "WS", 0x515151), WITHER_SKELETON(0x888888, "WS"),
OLD_ONE(0x55AA55, "O1", 0x336633), OLD_ONE(0x55AA55, "O1"),
GIANT(0x00FFFF, "G", 0x009999), GIANT(0x00FFFF,"G"),
POLICE(0x16537E, "P", 0x0E324D), POLICE(0x16537E,"P"),
CELL(0xFF8234, "C", 0x99501F), CELL(0xFF8234,"C"),
WINDOW(0xAAAAAA, "W", 0x666666); WINDOW(0xAAAAAA,"W");
private final int color; private final int color;
private final int fadedColor;
private final String prefix; private final String prefix;
Prefix(final int color, final String prefix, final int fadedColor) { Prefix(final int color, final String prefix) {
this.color = color; this.color = color;
this.prefix = prefix; this.prefix = prefix;
this.fadedColor = fadedColor;
} }
public int getColor() { public int getColor() {
return color; return color;
} }
public String getPrefix() { public String getPrefix() {
return prefix; return prefix;
} }
public int getFadedColor() { public int getFadedColor(final int fact, final int div) {
return fadedColor; final int normalColor = this.getColor();
final int B = normalColor % 0xFF;
final int G = (normalColor - B) % (0xFF * 0xFF);
final int R = (normalColor - (B + G));
return IntStream.of(R, G, B).map(i -> (i * fact) / div).sum();
} }
} }

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@ -1,5 +1,8 @@
package com.github.stachelbeere1248.zombiesutils.game.waves; package com.github.stachelbeere1248.zombiesutils.game.waves;
import java.util.Arrays;
import java.util.stream.Collectors;
public class Round { public class Round {
private final Wave[] waves; private final Wave[] waves;

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@ -9,7 +9,6 @@ public class Wave {
this.ticks = ticks; this.ticks = ticks;
this.prefixes = prefixes; this.prefixes = prefixes;
} }
public Wave(final short ticks) { public Wave(final short ticks) {
this.ticks = ticks; this.ticks = ticks;
this.prefixes = new Prefix[]{Prefix.WINDOW}; this.prefixes = new Prefix[]{Prefix.WINDOW};

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@ -8,7 +8,6 @@ import java.util.Arrays;
public class WaveTiming { public class WaveTiming {
public static int rl = 0; public static int rl = 0;
public static void onTick() { public static void onTick() {
if (Scoreboard.isNotZombies()) return; if (Scoreboard.isNotZombies()) return;
ZombiesUtils.getInstance().getGameManager().getGame().ifPresent( ZombiesUtils.getInstance().getGameManager().getGame().ifPresent(

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@ -17,19 +17,18 @@ public class ChatHandler {
@SubscribeEvent @SubscribeEvent
public void difficultyChange(@NotNull final ClientChatReceivedEvent event) { public void difficultyChange(@NotNull final ClientChatReceivedEvent event) {
if (event.message.getUnformattedText().contains(":")) return;
final String message = STRIP_COLOR_PATTERN.matcher(event.message.getUnformattedText()).replaceAll("").trim();
if (LanguageSupport.containsHard(message)) {
ZombiesUtils.getInstance().getGameManager().setDifficulty(Difficulty.HARD);
} else if (LanguageSupport.containsRIP(message)) {
ZombiesUtils.getInstance().getGameManager().setDifficulty(Difficulty.RIP);
} else {
ZombiesUtils.getInstance().getGameManager().getGame().ifPresent( ZombiesUtils.getInstance().getGameManager().getGame().ifPresent(
game -> { game -> {
if (LanguageSupport.isHelicopterIncoming(message)) game.helicopter(); String message = STRIP_COLOR_PATTERN.matcher(event.message.getUnformattedText()).replaceAll("").trim();
if (message.contains(":")) return;
if (LanguageSupport.containsHard(message)) {
game.changeDifficulty(Difficulty.HARD);
} else if (LanguageSupport.containsRIP(message)) {
game.changeDifficulty(Difficulty.RIP);
} else if (LanguageSupport.isHelicopterIncoming(message)) {
game.helicopter();
}
} }
); );
} }
} }
}

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@ -2,9 +2,10 @@ package com.github.stachelbeere1248.zombiesutils.handlers;
import com.github.stachelbeere1248.zombiesutils.ZombiesUtils; import com.github.stachelbeere1248.zombiesutils.ZombiesUtils;
import com.github.stachelbeere1248.zombiesutils.game.waves.Prefix; import com.github.stachelbeere1248.zombiesutils.game.waves.Prefix;
import com.github.stachelbeere1248.zombiesutils.game.waves.Round;
import com.github.stachelbeere1248.zombiesutils.game.waves.Wave; import com.github.stachelbeere1248.zombiesutils.game.waves.Wave;
import com.github.stachelbeere1248.zombiesutils.game.windows.Room;
import com.github.stachelbeere1248.zombiesutils.game.windows.SLA; import com.github.stachelbeere1248.zombiesutils.game.windows.SLA;
import com.github.stachelbeere1248.zombiesutils.game.windows.Room;
import com.github.stachelbeere1248.zombiesutils.timer.Game; import com.github.stachelbeere1248.zombiesutils.timer.Game;
import com.github.stachelbeere1248.zombiesutils.utils.Scoreboard; import com.github.stachelbeere1248.zombiesutils.utils.Scoreboard;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
@ -51,8 +52,7 @@ public class RenderGameOverlayHandler {
} }
); );
if (!Minecraft.getMinecraft().gameSettings.showDebugInfo) if (!Minecraft.getMinecraft().gameSettings.showDebugInfo) SLA.getInstance().ifPresent(sla -> renderSla(sla.getRooms()));
SLA.getInstance().ifPresent(sla -> renderSla(sla.getRooms()));
if (ZombiesUtils.getInstance().getConfig().getCpsToggle()) renderCPS(); if (ZombiesUtils.getInstance().getConfig().getCpsToggle()) renderCPS();
} }
@ -87,7 +87,6 @@ public class RenderGameOverlayHandler {
y++; y++;
} }
} }
private void renderSpawnTime(final Game game) { private void renderSpawnTime(final Game game) {
if (!ZombiesUtils.getInstance().getConfig().getSST() || Scoreboard.isNotZombies()) return; if (!ZombiesUtils.getInstance().getConfig().getSST() || Scoreboard.isNotZombies()) return;
final ScaledResolution scaledResolution = new ScaledResolution(Minecraft.getMinecraft()); final ScaledResolution scaledResolution = new ScaledResolution(Minecraft.getMinecraft());
@ -124,7 +123,7 @@ public class RenderGameOverlayHandler {
prefixString, prefixString,
screenWidth - width, screenWidth - width,
screenHeight - fontRenderer.FONT_HEIGHT * (length - heightIndex), screenHeight - fontRenderer.FONT_HEIGHT * (length - heightIndex),
faded ? prefix.getFadedColor() : prefix.getColor() faded ? prefix.getFadedColor(3,5) : prefix.getColor()
); );
} }
if (!faded) color = 0xAAAAAA; if (!faded) color = 0xAAAAAA;

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@ -24,10 +24,8 @@ public class RenderPlayerHandler {
} }
private boolean inRange(@NotNull Vec3 playerOther) { private boolean inRange(@NotNull Vec3 playerOther) {
final int range = ZombiesUtils.getInstance().getConfig().getPlayerVisRange(); return playerOther.squareDistanceTo(Minecraft.getMinecraft().thePlayer.getPositionVector()) <= 16;
return playerOther.squareDistanceTo(Minecraft.getMinecraft().thePlayer.getPositionVector()) <= range * range;
} }
public void togglePlayerVisibility() { public void togglePlayerVisibility() {
this.visible = !this.visible; this.visible = !this.visible;
final String s; final String s;

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@ -3,8 +3,8 @@ package com.github.stachelbeere1248.zombiesutils.timer;
import com.github.stachelbeere1248.zombiesutils.ZombiesUtils; import com.github.stachelbeere1248.zombiesutils.ZombiesUtils;
import com.github.stachelbeere1248.zombiesutils.game.GameMode; import com.github.stachelbeere1248.zombiesutils.game.GameMode;
import com.github.stachelbeere1248.zombiesutils.game.enums.Difficulty; import com.github.stachelbeere1248.zombiesutils.game.enums.Difficulty;
import com.github.stachelbeere1248.zombiesutils.game.enums.Map;
import com.github.stachelbeere1248.zombiesutils.game.windows.SLA; import com.github.stachelbeere1248.zombiesutils.game.windows.SLA;
import com.github.stachelbeere1248.zombiesutils.game.enums.Map;
import com.github.stachelbeere1248.zombiesutils.handlers.Round1Correction; import com.github.stachelbeere1248.zombiesutils.handlers.Round1Correction;
import com.github.stachelbeere1248.zombiesutils.timer.recorder.Category; import com.github.stachelbeere1248.zombiesutils.timer.recorder.Category;
import com.github.stachelbeere1248.zombiesutils.timer.recorder.files.CategoryFile; import com.github.stachelbeere1248.zombiesutils.timer.recorder.files.CategoryFile;
@ -35,7 +35,6 @@ public class Game {
MinecraftForge.EVENT_BUS.register(new Round1Correction(this.timer, serverNumber)); MinecraftForge.EVENT_BUS.register(new Round1Correction(this.timer, serverNumber));
if (ZombiesUtils.getInstance().getConfig().isSlaToggled()) SLA.instance = new SLA(map); if (ZombiesUtils.getInstance().getConfig().isSlaToggled()) SLA.instance = new SLA(map);
} }
public Game(@NotNull final Map map, final String serverNumber, final int round) { public Game(@NotNull final Map map, final String serverNumber, final int round) {
this.gameMode = GameMode.getNormalForMap(map); this.gameMode = GameMode.getNormalForMap(map);
this.timer = new Timer(); this.timer = new Timer();
@ -52,19 +51,15 @@ public class Game {
public Timer getTimer() { public Timer getTimer() {
return this.timer; return this.timer;
} }
public void setCategory(Category category) { public void setCategory(Category category) {
this.category = category; this.category = category;
} }
public void changeDifficulty(final Difficulty difficulty) { public void changeDifficulty(final Difficulty difficulty) {
this.gameMode = this.gameMode.appliedDifficulty(difficulty); this.gameMode = this.gameMode.appliedDifficulty(difficulty);
} }
public int getRound() { public int getRound() {
return round; return round;
} }
public GameMode getGameMode() { public GameMode getGameMode() {
return gameMode; return gameMode;
} }
@ -83,7 +78,6 @@ public class Game {
this.timer.split(); this.timer.split();
this.round = round + 1; this.round = round + 1;
} }
public void helicopter() { public void helicopter() {
if (!gameMode.isMap(Map.PRISON)) { if (!gameMode.isMap(Map.PRISON)) {
Minecraft.getMinecraft().thePlayer.addChatMessage(new ChatComponentText("§cEscaping without playing prison???")); Minecraft.getMinecraft().thePlayer.addChatMessage(new ChatComponentText("§cEscaping without playing prison???"));

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@ -1,20 +1,17 @@
package com.github.stachelbeere1248.zombiesutils.timer; package com.github.stachelbeere1248.zombiesutils.timer;
import com.github.stachelbeere1248.zombiesutils.game.enums.Difficulty;
import com.github.stachelbeere1248.zombiesutils.game.enums.Map; import com.github.stachelbeere1248.zombiesutils.game.enums.Map;
import com.github.stachelbeere1248.zombiesutils.utils.InvalidMapException; import com.github.stachelbeere1248.zombiesutils.utils.InvalidMapException;
import com.github.stachelbeere1248.zombiesutils.utils.ScoardboardException; import com.github.stachelbeere1248.zombiesutils.utils.ScoardboardException;
import com.github.stachelbeere1248.zombiesutils.utils.Scoreboard; import com.github.stachelbeere1248.zombiesutils.utils.Scoreboard;
import org.jetbrains.annotations.NotNull;
import java.util.HashMap; import java.util.HashMap;
import java.util.List;
import java.util.Optional; import java.util.Optional;
import java.util.Set; import java.util.Set;
public class GameManager { public class GameManager {
private final HashMap<String, Game> GAMES; private final HashMap<String, Game> GAMES;
private Optional<Difficulty> queuedDifficulty = Optional.empty();
private String queuedDifficultyServer = "INVALID";
public GameManager() { public GameManager() {
GAMES = new HashMap<>(); GAMES = new HashMap<>();
@ -46,25 +43,11 @@ public class GameManager {
public void splitOrNew(int round) throws ScoardboardException, InvalidMapException { public void splitOrNew(int round) throws ScoardboardException, InvalidMapException {
final String serverNumber = Scoreboard.getServerNumber().orElseThrow(ScoardboardException::new); final String serverNumber = Scoreboard.getServerNumber().orElseThrow(ScoardboardException::new);
if (GAMES.containsKey(serverNumber)) { if (GAMES.containsKey(serverNumber)) {
if (round == 0) newGame(serverNumber); if (round == 0) GAMES.put(serverNumber, new Game(Map.getMap().orElseThrow(InvalidMapException::new), serverNumber));
else GAMES.get(serverNumber).pass(round); else GAMES.get(serverNumber).pass(round);
} else newGame(serverNumber); } else {
GAMES.put(serverNumber, new Game(Map.getMap().orElseThrow(InvalidMapException::new), serverNumber, round + 1));
} }
private void newGame(@NotNull String serverNumber) throws InvalidMapException {
final Game game = new Game(Map.getMap().orElseThrow(InvalidMapException::new), serverNumber);
if (serverNumber.equals(queuedDifficultyServer)) {
this.queuedDifficulty.ifPresent(game::changeDifficulty);
}
this.queuedDifficulty = Optional.empty();
this.GAMES.put(serverNumber, game);
}
public void setDifficulty(@NotNull Difficulty difficulty) {
this.queuedDifficultyServer = Scoreboard.getServerNumber().orElse("INVALID");
if (this.GAMES.containsKey(this.queuedDifficultyServer)) {
this.GAMES.get(this.queuedDifficultyServer).changeDifficulty(difficulty);
} else this.queuedDifficulty = Optional.of(difficulty);
} }
public Set<String> getGames() { public Set<String> getGames() {

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@ -15,7 +15,6 @@ public class RecordMessageSender {
private final String deltaString; private final String deltaString;
private final String timeString; private final String timeString;
private String copyString; private String copyString;
public RecordMessageSender(final String categoryName, final int round, final int newTime, final int oldTime) { public RecordMessageSender(final String categoryName, final int round, final int newTime, final int oldTime) {
this.recordMessage = new StringBuilder( this.recordMessage = new StringBuilder(
"§l§a▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬\n§e Category: §d" + categoryName "§l§a▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬\n§e Category: §d" + categoryName
@ -70,7 +69,6 @@ public class RecordMessageSender {
String.format("Round %d took %s!", round, timeString) : String.format("Round %d took %s!", round, timeString) :
String.format("Round %d took %s (%s)!", round, timeString, deltaString); String.format("Round %d took %s (%s)!", round, timeString, deltaString);
} }
public void helicopterSplit() { public void helicopterSplit() {
final String announcement = newTime < oldTime && ZombiesUtils.getInstance().getConfig().getAnnouncePB() ? final String announcement = newTime < oldTime && ZombiesUtils.getInstance().getConfig().getAnnouncePB() ?
"\n§e§l***§6§l NEW PERSONAL BEST! §e§l***" : ""; "\n§e§l***§6§l NEW PERSONAL BEST! §e§l***" : "";
@ -84,7 +82,6 @@ public class RecordMessageSender {
String.format("Helicopter called at %s!", timeString) : String.format("Helicopter called at %s!", timeString) :
String.format("Helicopter called at %s (%s)!", timeString, deltaString); String.format("Helicopter called at %s (%s)!", timeString, deltaString);
} }
@Contract(pure = true) @Contract(pure = true)
private String formattedTime(int time) { private String formattedTime(int time) {
time *= 50; time *= 50;
@ -95,7 +92,6 @@ public class RecordMessageSender {
(time % 100) / 10 (time % 100) / 10
); );
} }
@Contract(pure = true) @Contract(pure = true)
private String formattedDelta(int newTime, int oldTime) { private String formattedDelta(int newTime, int oldTime) {
final double delta = (double) (newTime - oldTime) / 20; final double delta = (double) (newTime - oldTime) / 20;

View file

@ -14,11 +14,9 @@ public class Timer {
public void correctStartTick() { public void correctStartTick() {
this.startTick = this.getCurrentTick() - 200; this.startTick = this.getCurrentTick() - 200;
} }
void split() { void split() {
this.roundStart = this.getGameTime(); this.roundStart = this.getGameTime();
} }
public int getGameTime() { public int getGameTime() {
return (int) (getCurrentTick() - startTick); return (int) (getCurrentTick() - startTick);
} }

View file

@ -51,7 +51,6 @@ public class LanguageSupport {
}; };
return Arrays.stream(words).anyMatch(input::contains); return Arrays.stream(words).anyMatch(input::contains);
} }
public static boolean isHelicopterIncoming(@NotNull String input) { public static boolean isHelicopterIncoming(@NotNull String input) {
final String[] words = { final String[] words = {
"The Helicopter is on its way! Hold out for 120 more seconds!" "The Helicopter is on its way! Hold out for 120 more seconds!"
@ -71,7 +70,6 @@ public class LanguageSupport {
throw new IllegalStateException("Unexpected value: " + language); throw new IllegalStateException("Unexpected value: " + language);
} }
} }
public static String[] getLanguages() { public static String[] getLanguages() {
return LANGUAGES; return LANGUAGES;
} }

View file

@ -2,16 +2,16 @@
{ {
"modid": "${modid}", "modid": "${modid}",
"name": "Zombies Utils", "name": "Zombies Utils",
"description": "An all-in-one mod for Hypixel Zombies. Targets legit speed-runners.", "description": "",
"version": "${version}", "version": "${version}",
"mcversion": "${mcversion}", "mcversion": "${mcversion}",
"url": "https://github.com/Stachelbeere1248/zombies-utils", "url": "https://github.com/Stachelbeere1248/zombies-utils",
"updateUrl": "https://github.com/Stachelbeere1248/zombies-utils/blob/master/update.json", "updateUrl": "https://github.com/Stachelbeere1248/zombies-utils/update.json",
"authorList": [ "authorList": [
"Stachelbeere1248" "Stachelbeere1248"
], ],
"credits": "Seosean, thamid-23", "credits": "Seosean, thamid-23",
"logoFile": "zombiesutils.png", "logoFile": "",
"screenshots": [], "screenshots": [],
"dependencies": [] "dependencies": []
} }

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@ -1,13 +1,10 @@
{ {
"homepage": "https://github.com/Stachelbeere1248/zombies-utils/releases", "homepage": "https://github.com/Stachelbeere1248/zombies-utils/releases",
"promos": { "promos": {
"1.8.9-latest": "1.3.7", "1.8.9-latest" : "1.3.4",
"1.8.9-recommended": "1.3.7" "1.8.9-recommended" : "1.3.4"
}, },
"1.8.9" : { "1.8.9" : {
"1.3.6": "SST Prefixes, added update checker url", "1.3.5" : "SST Prefixes, added update checker url"
"1.3.7-PRE_1": "patch: difficiluty detection",
"1.3.7-PRE_2": "fix instant crash",
"1.3.7": "mark release, fix faded prefix colors"
} }
} }